Step 1 :
Create classpublic class Destination{
private Activity activity;
Public Destination(Activity _activity){
this.activity = _activity;
}
}
Step 2 :
Call Destination.java class
new Destination(Destination.this);
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public class Destination{
private Activity activity;
Public Destination(Activity _activity){
this.activity = _activity;
}
}
new Destination(Destination.this);
new save().execute();
public class save extends AsyncTask<String, Integer, byte[]> { @Override protected void onPostExecute(byte[] result) { super.onPostExecute(result); } byte[] data; @Override protected byte[] doInBackground(String... arg0) { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(URL); try { MultipartEntity entity = new MultipartEntity(); //Add required post data entity.addPart("id", new StringBody("1")); entity.addPart("api_key", new StringBody("key")); entity.addPart("api_password", new StringBody("password")); //Execute post method httppost.setEntity(entity); //Read the response HttpResponse response = httpclient.execute(httppost); InputStream input = response.getEntity().getContent(); data = new byte[input.available()]; input.read(data); File path = new File(Environment.getExternalStorageDirectory()+"/asdfg.zip"); if (!path.isFile()){ path.createNewFile(); } OutputStream outputStream = new FileOutputStream(path); int read = 0; byte[] bytes = new byte[1024]; while ((read = input.read(bytes)) != -1) { outputStream.write(bytes, 0, read); } } catch (ClientProtocolException e) { } catch (IOException e) { } return data; } }
import java.io.BufferedReader; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.io.OutputStream; import android.content.Context; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteException; import android.database.sqlite.SQLiteOpenHelper; public class DataBaseHelper extends SQLiteOpenHelper{ //The Android's default system path of your application database. private static final String DB_PATH = "/data/data/com.example.name/databases/"; private static final String DB_NAME = "yoursqlite.sqlite"; private SQLiteDatabase myDataBase; private final Context myContext; /** * Constructor * Takes and keeps a reference of the passed context in order to access to the application assets and resources. * @param context */ public DataBaseHelper(Context context) { super(context, DB_NAME, null, 1); this.myContext = context; } /** * Creates a empty database on the system and rewrites it with your own database. * */ public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); if(dbExist){ //do nothing - database already exist }else{ //By calling this method and empty database will be created into the default system path //of your application so we are gonna be able to overwrite that database with our database. this.getReadableDatabase(); try { copyDataBase(); } catch (IOException e) { throw new Error("Error copying database"); } } } /** * This reads a file from the given Resource-Id and calls every line of it as a SQL-Statement * * @param context * * @param resourceId * e.g. R.raw.food_db * * @return Number of SQL-Statements run * @throws IOException */ public int insertFromFile(Context context, int resourceId) throws IOException { // Reseting Counter int result = 0; // Open the resource InputStream insertsStream = context.getResources().openRawResource(resourceId); BufferedReader insertReader = new BufferedReader(new InputStreamReader(insertsStream)); // Iterate through lines (assuming each insert has its own line and theres no other stuff) while (insertReader.ready()) { String insertStmt = insertReader.readLine(); myDataBase.execSQL(insertStmt); result++; } insertReader.close(); // returning number of inserted rows return result; } /** * Check if the database already exist to avoid re-copying the file each time you open the application. * @return true if it exists, false if it doesn't */ public boolean checkDataBase(){ SQLiteDatabase checkDB = null; try{ String myPath = DB_PATH + DB_NAME; checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); }catch(SQLiteException e){ //database does't exist yet. return false; } if(checkDB != null){ checkDB.close(); } return checkDB != null ? true : false; } /** * Copies your database from your local assets-folder to the just created empty database in the * system folder, from where it can be accessed and handled. * This is done by transfering bytestream. * */ private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } public SQLiteDatabase openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DB_NAME; try { myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE); } catch(Exception e) { //if it reaches here then the db is missing which means this a first run return null; } return myDataBase; } @Override public synchronized void close() { if(myDataBase != null) myDataBase.close(); super.close(); } @Override public void onCreate(SQLiteDatabase db) { } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { } // Add your public helper methods to access and get content from the database. // You could return cursors by doing "return myDataBase.query(....)" so it'd be easy // to you to create adapters for your views. }
try{ int count_of_query = myDbHelper.insertFromFile(getApplicationContext(), R.raw.yoursql); Log.e("count_of_query", count_of_query +""); }catch(Exception e){ e.printStackTrace(); }
HttpURLConnection con = (HttpURLConnection) ( new URL(url)).openConnection(); con.setRequestMethod("POST"); con.setDoInput(true); con.setDoOutput(true); con.connect();
con.getOutputStream().write( ("name=" + name).getBytes());
InputStream is = con.getInputStream(); byte[] b = new byte[1024]; while ( is.read(b) != -1) buffer.append(new String(b)); con.disconnect();
private class SendHttpRequestTask extends AsyncTask<String, Void, String>{ @Override protected String doInBackground(String... params) { String url = params[0]; String name = params[1]; String data = sendHttpRequest(url, name); return data; } @Override protected void onPostExecute(String result) { edtResp.setText(result); item.setActionView(null); } }
public byte[] downloadImage(String imgName) { ByteArrayOutputStream baos = new ByteArrayOutputStream(); try { System.out.println("URL ["+url+"] - Name ["+imgName+"]"); HttpURLConnection con = (HttpURLConnection) ( new URL(url)).openConnection(); con.setRequestMethod("POST"); con.setDoInput(true); con.setDoOutput(true); con.connect(); con.getOutputStream().write( ("name=" + imgName).getBytes()); InputStream is = con.getInputStream(); byte[] b = new byte[1024]; while ( is.read(b) != -1) baos.write(b); con.disconnect(); } catch(Throwable t) { t.printStackTrace(); } return baos.toByteArray(); }
private class SendHttpRequestTask extends AsyncTask<String, Void, byte[]> { @Override protected byte[] doInBackground(String... params) { String url = params[0]; String name = params[1]; HttpClient client = new HttpClient(url); byte[] data = client.downloadImage(name); return data; } @Override protected void onPostExecute(byte[] result) { Bitmap img = BitmapFactory.decodeByteArray(result, 0, result.length); imgView.setImageBitmap(img); item.setActionView(null); } }
public void connectForMultipart() throws Exception { con = (HttpURLConnection) ( new URL(url)).openConnection(); con.setRequestMethod("POST"); con.setDoInput(true); con.setDoOutput(true); con.setRequestProperty("Connection", "Keep-Alive"); con.setRequestProperty("Content-Type", "multipart/form-data; boundary=" + boundary); con.connect(); os = con.getOutputStream(); }
public void addFormPart(String paramName, String value) throws Exception { writeParamData(paramName, value); } private void writeParamData(String paramName, String value) throws Exception { os.write( (delimiter + boundary + "\r\n").getBytes()); os.write( "Content-Type: text/plain\r\n".getBytes()); os.write( ("Content-Disposition: form-data; name=\"" + paramName + "\"\r\n").getBytes());; os.write( ("\r\n" + value + "\r\n").getBytes()); }
private String delimiter = "--"; private String boundary = "SwA"+Long.toString(System.currentTimeMillis())+"SwA";To add a file part we can use:
public void addFilePart(String paramName, String fileName, byte[] data) throws Exception { os.write( (delimiter + boundary + "\r\n").getBytes()); os.write( ("Content-Disposition: form-data; name=\"" + paramName + "\"; filename=\"" + fileName + "\"\r\n" ).getBytes()); os.write( ("Content-Type: application/octet-stream\r\n" ).getBytes()); os.write( ("Content-Transfer-Encoding: binary\r\n" ).getBytes()); os.write("\r\n".getBytes()); os.write(data); os.write("\r\n".getBytes()); }
private class SendHttpRequestTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... params) { String url = params[0]; String param1 = params[1]; String param2 = params[2]; Bitmap b = BitmapFactory.decodeResource(UploadActivity.this.getResources(), R.drawable.logo); ByteArrayOutputStream baos = new ByteArrayOutputStream(); b.compress(CompressFormat.PNG, 0, baos); try { HttpClient client = new HttpClient(url); client.connectForMultipart(); client.addFormPart("param1", param1); client.addFormPart("param2", param2); client.addFilePart("file", "logo.png", baos.toByteArray()); client.finishMultipart(); String data = client.getResponse(); } catch(Throwable t) { t.printStackTrace(); } return null; } @Override protected void onPostExecute(String data) { item.setActionView(null); } }
Of course you could send video-Data in JSON, but since JSON is essentially a String-Format with several reserved Characters you will have to encode the video-data. You could use any scheme you like - but BASE64 is a widely accepted Standard so I would use it.
Just create a JSON-String object and fill it with the BASE-64 encoded Video Data.
But beware of Buffer-Overflows!!! Because many JSON-Implementations will usually not expect giant Data-Elements in JSON it may be advisable to break the Data-Stream into several smaller Chunks and deliver them one at a time... Of course you could also just stream the JSON-Data itself, but as far as I know most JSON Stacks operate serially, since you can only parse a valid JSON-String if it is complete.
So the best thing performance wise (if you REALLY WANT to pack the video Data into JSON, which is clearly not what JSON was ever intended for, and there should be better solutions for almost all setups) should be to BASE64 Encode the Video in a Stream, so you can read Chunks of it into Memory, pack them into JSON-Strings and send these to the Server, which can use these Chunks to stream the Video to a file or play it, or reconstruct it in memory...
@BSON was mentioned before - it could be advisable to use it, since the JSON-Data will be compressed. But it doesn't change the fact you have to encode your Video-Data in an unfavorable format, which will bloat up the transmitted data and will cost its fair share of performance on BOTH ENDS!
But I can imagine Scenarios where using JSON for video transmission could be advisable. If you have a high number of small videos (small jingles, or video fragments, which the user can select and collate) then a solid easy to handle data structure to administrate these videos could be well worth the extra transfer cost...
Here is the info according to the PHP official documentation. Hopefully it will work for the video file.
You can encode any binary file into base64 and then output a JSON string like this:
ava Code (Download and Save video to SDCARD):
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