Android
splash screen are normally used to show user some kind of progress
before the app loads completely. Some people uses splash screen just
to show case their app / company logo for a couple of second.
Unfortunately in android we don’t have any inbuilt mechanism to
show splash screen compared to iOS. In this tutorial we are going to
learn how to implement splash screen in your android application.
Splash screen use case scenarios
The purpose
of splash screen depends upon the app requirement. Check out the
following diagram which gives explanation about two use case
scenarios.
In this
tutorial I’ll be covering implementation of splash screen in two
scenarios. One is showing splash screen using a timer and second is
showing splash screen when making network http calls which takes some
time to fetch required information. Both the tutorial are same except
the splash screen activity.
In order to
implement splash screen we are going to create a separate activity
for splash and once it closes we launch our main activity.
So let’s
get started by creating a new project
1. Android Splash Screen Using Timer
1.
Create a new project in Eclipse by navigating to File
⇒ New Android ⇒ Application Project and
fill required details. (I kept my main activity name
as MainActivity.java)
2.
For Splash Screen we are creating a separate activity. Create a new
class in your package and name it asSplashScreen.java
3.
Open your your AndroidManifest.xml file
and make your splash screen activity as Launcher activity.
AndroidManifest.xml
-
<?xmlversion="1.0"encoding="utf-8"?>package="info.androidhive.androidsplashscreentimer"android:versionCode="1"android:versionName="1.0"><uses-sdkandroid:minSdkVersion="8"android:targetSdkVersion="17"/><applicationandroid:allowBackup="true"android:icon="@drawable/ic_launcher"android:label="@string/app_name"android:theme="@style/AppTheme"><!-- Splash screen --><activityandroid:name="info.androidhive.androidsplashscreentimer.SplashScreen"android:label="@string/app_name"android:screenOrientation="portrait"android:theme="@android:style/Theme.Black.NoTitleBar"><intent-filter><actionandroid:name="android.intent.action.MAIN"/><categoryandroid:name="android.intent.category.LAUNCHER"/></intent-filter></activity><!-- Main activity --><activityandroid:name="info.androidhive.androidsplashscreentimer.MainActivity"android:label="@string/app_name"></activity></application></manifest>
4. Create a layout file for splash screen under res ⇒ layout folder. I named the layout file asactivity_splash.xml. This layout normally contains your app logo or company logo.
activity_splash.xml
-
<?xmlversion="1.0"encoding="utf-8"?>android:layout_width="match_parent"android:layout_height="match_parent"android:background="@drawable/gradient_background"><ImageViewandroid:id="@+id/imgLogo"android:layout_width="wrap_content"android:layout_height="wrap_content"android:layout_centerInParent="true"android:src="@drawable/wwe_logo"/><TextViewandroid:layout_width="fill_parent"android:layout_height="wrap_content"android:layout_marginBottom="10dp"android:textSize="12dp"android:textColor="#454545"android:gravity="center_horizontal"android:layout_alignParentBottom="true"android:text="www.androidhive.info"/></RelativeLayout>
5. Add the following code in SplashScreen.java activity. In this following code a handler is used to wait for specific time and once the timer is out we launched main activity.
SplashScreen.java
-
packageinfo.androidhive.androidsplashscreentimer;importandroid.app.Activity;importandroid.content.Intent;importandroid.os.Bundle;importandroid.os.Handler;publicclassSplashScreenextendsActivity {// Splash screen timerprivatestaticintSPLASH_TIME_OUT =3000;@OverrideprotectedvoidonCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_splash);newHandler().postDelayed(newRunnable() {/** Showing splash screen with a timer. This will be useful when you* want to show case your app logo / company*/@Overridepublicvoidrun() {// This method will be executed once the timer is over// Start your app main activityIntent i =newIntent(SplashScreen.this, MainActivity.class);startActivity(i);// close this activityfinish();}}, SPLASH_TIME_OUT);}}
Run the
application, you will see the splash screen for 3 sec and then your
main activity will be launched.
Following is the second scenario where our app is going to make some network calls before entering into app. Here every thing is same as previous case except the SplashScreen.java code. In splash screen activity in onCreate method we will calls a AsyncTask method which fetch required information by making http call. Once the http call terminates we launch main activity in onPostExecute()method.
2. Android Splash Screen When Making Network (http) Calls
1.
Follow the same steps as above until creation of SplashScreen.java
2.
After that the first step is add INTERNET permission in the manifest
file as this app going to use internet. Open
your AndroidManifest.xml file
and add INTERNET permission
above <application>tag
-
<uses-permissionandroid:name="android.permission.INTERNET"/>
3.
Open your SplashScreen.java and
add AsyncTask to
make http calls. In this tutorial i am making an http call to get
json and displayed on the log in screen. After fetching the json the
data will be sent to MainActivity.java using Intents.
Following
is the json i am going to fetch. You can access this json
fromhttp://api.androidhive.info/game/game_stats.json
-
{"game_stat":{"now_playing":"49500","earned":"$65000"}...
Paste
the following code in SplashScreen.java
SplashScreen.java
-
packageinfo.androidhive.androidsplashscreentimer;importinfo.androidhive.androidsplashscreennetwork.R;importinfo.androidhive.network.JsonParser;importorg.json.JSONException;importorg.json.JSONObject;importandroid.app.Activity;importandroid.content.Intent;importandroid.os.AsyncTask;importandroid.os.Bundle;importandroid.util.Log;publicclassSplashScreenextendsActivity {String now_playing, earned;@OverrideprotectedvoidonCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_splash);/*** Showing splashscreen while making network calls to download necessary* data before launching the app Will use AsyncTask to make http call*/newPrefetchData().execute();}/*** Async Task to make http call*/privateclassPrefetchDataextendsAsyncTask<Void, Void, Void> {@OverrideprotectedvoidonPreExecute() {super.onPreExecute();// before making http calls}@OverrideprotectedVoid doInBackground(Void... arg0) {/** Will make http call here This call will download required data* before launching the app* example:* 1. Downloading and storing in SQLite* 2. Downloading images* 3. Fetching and parsing the xml / json* 4. Sending device information to server* 5. etc.,*/JsonParser jsonParser =newJsonParser();String json = jsonParserLog.e("Response: ","> "+ json);if(json !=null) {try{JSONObject jObj =newJSONObject(json).getJSONObject("game_stat");now_playing = jObj.getString("now_playing");earned = jObj.getString("earned");Log.e("JSON","> "+ now_playing + earned);}catch(JSONException e) {// TODO Auto-generated catch blocke.printStackTrace();}}returnnull;}@OverrideprotectedvoidonPostExecute(Void result) {super.onPostExecute(result);// After completing http call// will close this activity and lauch main activityIntent i =newIntent(SplashScreen.this, MainActivity.class);i.putExtra("now_playing", now_playing);i.putExtra("earned", earned);startActivity(i);// close this activityfinish();}}}
4.
On your MainActivity.java take
appropriate action using parsed json data. I just displayed on log in
screen.
MainActivity.java
-
packageinfo.androidhive.androidsplashscreentimer;importinfo.androidhive.androidsplashscreennetwork.R;importandroid.app.Activity;importandroid.content.Intent;importandroid.os.Bundle;importandroid.view.View;importandroid.widget.LinearLayout;importandroid.widget.TextView;publicclassMainActivityextendsActivity {LinearLayout llStats;TextView txtPlayCount, txtEarned;@OverrideprotectedvoidonCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);llStats = (LinearLayout) findViewById(R.id.llStats);txtPlayCount = (TextView) findViewById(R.id.txtNowPlaying);txtEarned = (TextView) findViewById(R.id.txtEarned);// layout background transparentllStats.getBackground().setAlpha(150);llStats.setVisibility(View.VISIBLE);Intent i = getIntent();String now_playing = i.getStringExtra("now_playing");String earned = i.getStringExtra("earned");// Diplaying the texttxtPlayCount.setText(now_playing);txtEarned.setText(earned);}}
I provided
two separate project in the source code of this tutorial, download
and go through the code to get clear picture of the concept.
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